⚙️A Game Theory point of Equilibrium : Buy-by-Gambling


Expressed in 2018


A concept to create a benefice win-win situation between end user (consumer, or buyer), and selling industries through a gamification of ad consumption and online lottery games with positive effects on inflation.

 

Simple concept

The "Buy-by-Gambling" aims at resolving a complex Game Theory issue between consumer interests, online selling platform interests, ad industries interests and global fight against inflation with a soft and subtle solution (see Nash Equilibrium) : a solution for online platform meant to gamify ad targeting to propose discounts to the consumer.

Simply, consumers could choose to view targeted ad just before the payment window that would fund a hazard game (lottery-like between pooled users) to gives winning consumer discounts (on App or outside).


Multiparty gains


Process


Estimate for Amazon with 2018 data (outdated) 

We get approximately 64 K $ generated by month on Amazon, or 765 K $ yearly.

Approximately 5.50 $ could be redistributed in discounts every 2 minutes between all participating users in the pool (for 1 210 playing consumers), or 11 $ every 5 minutes (for 2 415 playing consumers). So roughly 6 persons winning a 1 $ discount every 2 minutes and 30 seconds.

Note : this data is really outdated, with current data, estimates could a way lot higher.


Extrapolating this concept to fight inflation

This concept could be used globally and managed by a NGO or the IMF (or non-lucrative organizations), to reduce global inflation at an individual scale without impacting users' consumption habits.

If it isn't a classic inflation remediation it nonetheless could be really useful, see below :

For example, in January 2023, the French SMIC (or monthly minimal salary) have been revalued by 1.81 % from ~ 1 330 € to ~ 1 353 € so approximately 23 € of gains (to fight inflation).

With this idea, a consumer spending roughly the same amount online monthly could concretely see the positive effects of inflation-fighting through his personal spending. Indeed, if he can win up to 5 € monthly through this processif he roughly spend the same amount monthlythis could have an impact up to ~ 20 % of the new inflated SMIC's valueor reduce consumer inflation by ~ 20 %) :

5 / 23 = 21,7 %