🕹️ — Gamifying the fight against Climate Change : a call for more
The action of gamifying something is to turn it into a game.
For an example of Climate Change fight gamification, you can look at the Kid's Ground idea about how to play and learn geometry by planting seeds.
Advanced gamification can pass through monetization, as we can see with alternatives carried in some region of the world where plastic-recycling becomes the basis of a new monetary system (see here in France — monnaie Sauvage Marseille).
If the utter objective is to grant a habitable planet — it is — I call for more try at gamifying action against Climate Change. For example, another way to make it is through words meaning and their denomination. Just bellow, you can see a successful example done at a media level where a natural threat is embodied into an adversary with the term "bomb" — a way (or a nudge) to wake up combative and gameful instincts.
➠ Press
Le Monde (05.01.23) : La Californie, touchée par une « bombe cyclonique », se prépare au pire
FuturaScience (26.07.24) : Phénomène météo extraordinaire : la bombe météo
Quote : Le terme de « weather bomb » est très utilisé par les Américains, et l'expression a ensuite été importée en France. Cependant, l'organisme Météo France se refuse à l'employer et préfère utiliser le terme de « creusement explosif ».